Tuesday, 11 June 2019

CCXXIII. Cult of the Possessed: Warband Complete







Calling this warband done and ready to raid the City of the Damned for that sweet wyrdstone... And find the mysterious Moon Child. If you're curious about the other warbands, Echoes of Imperium has a new post with everyone's updates here: Damnation Ascendant

THE MAGISTER


Magisters lead the covens of the Possessed. They havebeen granted magical powers by their patron gods.They are fanatical followers of the Dark gods, utterlydedicated to bringing Chaos to the world.


The Magister minis was converted from a Void Sorcerer model from the Shadows of Brimstone: Masters of the Void set. Not exactly familiar with the range, I got the mini last year from one of the people who attended my painting workshop. Got rid of a bunch of face tentacles falling down the mini's chest, sculpted a new head and replaced one of the hands. Looks good with the other cultists, and definitely reads as their spiritual leader.

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BEASTMAN AND POSSESSED

 


I originally intended to have only one Possessed, as I imagined the cult gathering around this character through whom a Chaos daemon speaks. Like a prophet. however, I've been warned multiple times that only two heroes would be a huge disadvantage for my warband in the campaign, so in the end I relented and made another. There was an alternative option for adding more heroes: the Mutants. However, I wanted to avoid Mutants since the usual mutant look fits even less in my vision for the band, and I did not have a good enough idea for what else to do. This Possessed conversion was based on a Bloodbowl Pestigor, but with a Space Wolf head (and putty for all the hair). Didn't need to strip him naked as the trousers were all torn to rags, which fit well as it was. In general, it's the same idea as with the first: a dirty madman with matted hair and beard. This one, of course, has a different demon sigil as he is inhabited by a different entity. Pestigor's running pose was great for him; I can imagine the dread one must feel seeing this hulking thing sprinting towards them...

The third Beastman's body came from a Plaguebearer. One arm is from Tzeentch Horrors kit, the other from a Goblin Town Goblin. The head from a Bloodbowl Pestigor. 

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Yes, the glow of the demonic sigils in the scenic shots at the beginning of the post was enhanced digitally. 
Mordheim MMXIX logo was designed by Tammy Nicholls.

21 comments:

  1. Just fantastic. Feels like a group of poor souls willingly descending into primordial madness together, really encapsulates the Mordheim 2019 vibe.

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  2. There was a Mordheim warband pictured in White Dwarf 243, called the "Hand of Fate", which I greatly admired in the olden days. At the time it seemed so creepy and horrific. You, madam, have reached new heights. Very imaginative and evocative.

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  3. A dark and sinister group indeed. Please don't forget to let your followers know how you got on.

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    1. Thanks! Don't worry, there will be tons of photos from the campaign, and I'll be doing a report for sure. :)

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  4. Amazing work. I particularly love the daemonic sigils, such a great touch.

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  5. Fabulous work they look perfectly suited for Mordheim!

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  6. Really dig the glowing sigils. It's an idea I have not seen before. And I think it's a nice accecery to the dark tones of the rest of the band

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  7. Beautiful. Plain beautiful. In a sick sort of way :-)

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  8. Each one looked great as you showcased them individually, but all together, they really manage to become more than the sum of their parts. A very impressive band there!

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  9. Very sinister and disturbing looking warband, I won't call them beautiful :D but I admire your work and take an them.

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