Goodbye Isles of Brume
The Isles of Brume
is a little sub-setting I concocted for my AoS28 miniatures and their stories.
It was a bit different, but for the most part it didn't clash with the official
AoS lore, especially in its early days. Now, after a couple years of gradual
development, I can say I've grown very fond of it. I started feeling more and more that I wanted
to take my ideas further, without the constraints of fitting it in the
Warhammer universe. And, what's no less important, without the entanglement
with Games Workshop IP making it impossible to profit from all that work in any
way. So I've decided to divorce the two.
This does
not mean I'll stop making AoS28 content (as you'll clearly see when you read further down). It only means no more Folda - just
Flesh-eater Courts. No more Mirrogoi - just Deathrattle… I'll still be
converting and painting miniatures, they'll still look grim and dark, and with my own twist. They'll
still be used in narrative games. I'm
simply removing my out-of-control worldbuilding from the equation. For me it's
quite a shift, while on your end it hopefully won't be that big a difference.
Cut from AoS,
what was known as the Isles of Brume will be getting a new life in another form (not as miniatures). I've cleaned up the setting from
anything AoS specific (surprisingly little had to be cut), scrapped a bunch of
ideas that were weak or no longer fitting, did a fair amount of renaming, and
I'm expanding on parts that I think have potential, while adding new, shiny
ones. A whole different mythology is forming. When and in what exact form(s)
this world will see the light of day again – I don't know. Perhaps it never
will. But now it's free to grow in whichever direction it wants.
Reboot of My AoS28
A clean start.
New minis. Some of the old ones will eventually get updated and incorporated,
but many are getting retired from service (put away into boxes or scrapped for
parts).
My first project will be Stormcast Eternals and
their human allies. This new setting is a vast territory freshly liberated from occupation by Chaos. The huge and mighty Stormhost
is gone to fight somewhere else, and people are working on resettling the area: rebuilding, repopulating, starting new kingdoms on ruins of old. There are lots of
ruins around... Though armies of Chaos are gone, these lands are not fully safe yet. Wild beasts, the undead and small groups of servants of Chaos can still be found - especially in darker, less accessible places. The land is scarred, and it will take time and effort from the Free Peoples for it to heal, and not fall back into chaos and ruin. A handful of Stormcast Eternals remains there to coordinate and lead these
efforts...
A Stormcast Liberator entering a cemetery with companions. |
For my humans
I'll be using mostly historical minis. There are excellent medieval kits from
Perry Miniatures. I like the challenge of converting fantasy minis from these
very toned-down historicals. Plus, I want a visually coherent look for my humans
– and using a limited pool of kits works in favour of that goal. For now I have War of the Roses kits, but I intend to get the Agincourt ones as well.
I'm making my
first minis with Rangers of Shadow Deep rules system in mind. I'd like to appropriate
it for AoS28, with Stormcast in the role of Rangers (player characters) and human
soldiers as companions they can hire for missions. The list of companions
includes a nice array of combatant character archetypes, and I plan to make at
least one of each. Let's have a
look at what I have so far.
Knights
Plastic Perry Men at Arms with thumbtacks for shields and Mounted Men at Arms weapon swaps;
nothing major in way of converting. Knights are among the costlier companions in RoSD;
clad in heavy armour and armed with a hand weapon + shield. I'll be going with
the hammer as their standard hand weapon.
*
Barbarian and Savage
Savages are meant
to be unarmoured barbarian types with two-handed weapons. Here I got a bit
creative with my interpretation, going for a look slightly reminiscent of a
gladiator. The armoured parts come from Perry WoTR Men at Arms kit, while the bare torso
is from GW Wild Riders. Citadel elves have a slighter build than their humans,
so they actually fit with the smaller Perry bits.
A Barbarian
is a hand weapon + shield version of the Savage. Hand axe seemed like the best
choice for this one. Same sources of bits, except the shield. It's a thumbtack,
and the medusa head relief on it was moulded and cast from a GW Dark Elf lizard
cavalry shield.
*
Swordsman and Conjuror
Conjurors are battle mages. I didn't want a classical robed wizard, but something
that looks more like a soldier. I really dig the design of mages in Witcher 2,
where they wear bits of plate armour (more for decorative purposes than
function). This sort of design would make my mages blend in better with the
rest of the companions. The mini was built from a combination of Perry kits and
a bit of sculpting.
Swordsmen are well-trained duelists who fight with a
combination of sword and dagger. They are meant to be unarmoured, but I took the liberty of giving mine a plate armoured torso, head and
arms, with unarmoured legs to make them look more mobile. Has a sword, dagger
and buckler. I will be arming all similar-looking characters (Knights and Templars)
with warhammers and polearms rather than swords in order to help tell them
apart on the tabletop.
*
Rogue and Arcanist
The Rogue was a bit of a pain to figure out. It's a stealthy lock and trap specialist
with a dagger and throwing knives. Didn't feel right at all to give them any
plate armour. In the end went with a GW Glade Guard hooded head (again, elves
can actually be perfectly combined with Perry parts) and a Perry Mercenary
body. Then I covered the torso with putty.
Like
the Conjuror and the Rogue, the Arcanist is not the type of companion meant to
be pushed in the thick of the fighting. Unarmoured and armed with only a hand
weapon, this specialist is an expert in ancient lore and languages. I first imagined
something like the Antiquarian from Darkest Dungeon. Since this companion, like
the Conjuror, is not going for stealth, I was comfortable giving the miniature
some armour. I remembered I had an old Warrior Priest that was pretty small as
Warhammer minis go. Replaced his bare head with a Perry
helmet and left hand holding a hammer with a plastic empty hand.
*
stunning work and conversions. Can I ask how you painted the buildings? The stone, tils and weathering look phenomenal
ReplyDeleteThank you! There's a step-by-step in this post:
Deletehttp://gardensofhecate.blogspot.com/2015/04/lxxxiv-cemetery-project-vol4.html
I've been working in doing the same thing with the rangers of Shadow Deep rules, myself! (Albeit with models that are not as nice as yours!) So I will be watching to see what you do with lots of anticipation!
ReplyDeleteVery interested on what’s coming for the isles of brume!
ReplyDeleteAs always beautiful minis. I am planning a small narrative skirmish campaign
In a setting that reminds me of yours : Baronies freed from the chaos lords and their armies,
but where the few stormcast left are leading a brutal inquisition to eliminate the last traces of chaos. So brutal that the dead have started rising, armed with sword or pitchfork...
Cheers! That's definitely similar. Though my Stormcast aren't that hostile to people on their own side.
DeleteVery cool stuff. I look forward to seeing both where the Isles of Brume spin off to now that you've separated them from anything GW and how your future adventures with Minis go.
ReplyDeleteThanks!
DeleteWonderful take on the AoS aesthetic!!
ReplyDeleteThank you!
DeleteVery nice! The combination of more realistic looking minis with your conversion and painting style really make these special! I absoluely love the cloaked one!
ReplyDeleteThanks! :)
DeleteLove your Perry Humans. Reminds me that they can be used for fantasy gaming to.
ReplyDeleteThanks!
DeleteAmazing!
ReplyDeleteThe Perry knights look terrific with that slight fantasy twist (the shields). But they're all marvellous.
Thanks JC!
DeleteSuperb work as always! Take a look at Warlords of Erehwon, very cool ruleset:)
ReplyDeleteThanks! I got the impression that's a system that uses bigger groups of models (units of 5-10 or so) rahter than a handful of individuals. Maybe something to look into when my collection of soldiers has grown a bit.
DeleteThey are just so good and full of creative thought, that my hands are itching to make something cool too!
ReplyDeleteGlad to hear that!
DeleteReally tasty work, I love how you combined all the elements.
ReplyDeleteThanks!
DeleteFantastic--the background, conversions, painting, and photography all combine perfectly. Looking forward to more.
ReplyDeleteStunning work, and as an aside - not only an interesting choice of Urns/Vessels gathered around the Sepulchers - but also (even seen at this size) extremely convincing ceramic. Would love to see a tutorial on this alone! Really enjoying your work. Thank you.
ReplyDeleteThanks! Back when I was making all this cemetery terrain I documented it pretty well, so there's a step-by-step for the urns, too. Here it is:
Deletehttps://gardensofhecate.blogspot.com/2015/03/lxxxii-cemetery-project-vol2.html
It doesn't really cover the painting process (the ones from the tutorial were only speed painted to have a painted pic), but I hope you'll still find it useful.
Ana - I am so sorry - I REALLY need to work from the very oldest posts forward! ;) Thanks for the directing me to tutorial. Thanks too for the mention of Ranger of Shadow Deep - while I have you, has there been any talk of including your playing cards as part of your KS Pledge Manager?
DeleteHaha, no worries. There are a lot of posts. :)
DeleteNo, the cards won't be a part of the Kickstarter.
What a splendid idea mixing AoS with the Rangers of Shadow Deep game.
ReplyDeleteI look forward to see where this project leads you.
Stunning conversion and brushwork by the way, the photos are really setting the tone.
Thank you! :)
DeleteFantastic work of yours. I really love the idea of using the Rangers of Shadow Deep rules.
ReplyDeleteThanks!
DeleteThumbtacks for shields, brilliant.
ReplyDelete;)
DeleteLove the style you give your minis!
ReplyDeleteAs someone who is getting into kitbashing (and minis in general), would you mind sharing which perry kits you used?
I am only able to find the mounted men at arms, but I have a feeling you didn't rescupt the legs, so maybe there are some good perry armored kits I am not seeing.
Also, really interested in how you used thumbtacks for the shields :)
Thank you!
DeleteThe kits I have are the following:
WR50 Foot Knights 1450-1500
WR40 Mounted Men at Arms 1450-1500
WR20 Plastic 'Mercenaries', European Infantry 1450-1500
When I said Men at Arms in the post I meant the Foot Knights, my bad.
It's this kind of thumbtacks: https://www.amazon.com/MROCO-Silver-Office-Thumbtack-School/dp/B071H9CSYX
Just cut the pin to a convenient length, add a drop of glue and insert it into a hole you drill in the hand/arm of the mini. Instant round shield. You can then add rivets and whatever to it.
Thanks a lot for the response - I am so grabbing the WR50! And thumbtacks! :D
DeleteAlso, I am planning on starting with Frostgrave/Rangers for my first ruleset - AoS mechanics are too "crunchy" for my tastes.
AoS is definitely not a good choice for narrative skirmish (in my experience). Fortunately, there are so many different rules systems out there to choose from. :)
Delete