Monday, 11 August 2014

LXIX. Back on Track

I'm glad to say that the period of silence is finally over, and I'm back to work in the Gardens. Today I'll just show the little that has been done for the last month, and some of the stuff I'm working on right now. I have so many ideas that my head is overflowing. I'm having difficulties concentrating on the usual just one or two projects at a time... I'm really happy to be back. :)



This is just an update of an existing piece of terrain, really. As I was painting the leaves for one of my bare Citadel trees (no longer bare now), I thought I might put some on my Malifaux Hanging Tree. It was entirely gray, and I thought it would benefit from a little bit of colour. As a bonus, it now looks pretty much like it came from the same set as the GW forest. The lot will make a lovely glade on the tabletop once all are finished.

I added some more grass tufts on the base as well.


Unfortunately, having lost the fairy swarms I meant to use in the Piper's crew I haven't found satisfactory replacements. I've tried Wood Elf sprites, but found that wasn't "it". I even tried forcing Nurglings into the role and failed. I thought about sculpting them, but since it would mean making around twenty tiny sculpts I said "no" to that idea. In the end I gave up. And resorted to rats. 
Plastic GW rats. There is a limited number of poses, so I gave many of them new tails made of pins.
 I already had a whole bunch of them at home, having purchased them ages ago for use in a scenario, or just to have them creep around the board. They're good for decorating bases as well. One can't have too many rats. I painted some of them last september, along with a rat king I made. Now the existing ones got rebased and their paintjob upgraded, and several more joined the pack. The original rat king got hacked up for the bits, but I made a new one and there are two more in the making. 
Two classical rat kings - just a mockup for now.
 They are a decent replacement for fairies, but they take the overall look and feel of the crew in a different direction. Twelve Rats and three Rat Kings will do, which means I'm already just two Rat Kings away from my target number.

The finished Rat King- not a classical rat king, but a whimsical interpretation of the creature's name.

The rather large rat is from GW, and it's wearing the crown of Figone's King Maulg. The babies following it are from the Skaven Abomination box.



The Troglodyte tribe is getting some love as well. I am about to convert another Shaman (not much to see yet), and a shrine that will be used in a campaign scenario- with the Troglodytes defending it, and the opposing crew having to destroy it. I'll write a lot more about that piece when it's finished. For now, a WIP picture:



A rough sketch of a new beastie for the Countess:

I purchased more balsa wood recently, so I think something new might spring up in the terrain department in the foreseeable future. Something houselike, I expect. And there is that Fate Deck I have yet to finish.

Well, that's it for today. More will follow later this week.


  1. Welcome back Ana.

    Glad to see you haven't lost your touch.


  2. There is air of authority around this king, love it!

  3. That rat king is great. The little babies really make it a special piece. Good to have you back :)

  4. Glad to have you back. The rat king is excellent, I love the crown and the little trail of followers.

  5. Thanks Eve, Viruk, Nafnaf and Mr Saturday!

  6. As always, I love the work.

    I would never have thought that the Hanging Trees would look that good with the GW leaves. The shrine also looks great, I hope you'll show us a WIP or build notes.

    It's great to have you back!

    1. Thanks, Varangian!

      Indeed, the next post will cover the build of the shrine- with WIP photos and everything. :)