Showing posts with label painted minis. Show all posts
Showing posts with label painted minis. Show all posts

Thursday, 30 July 2020

CCLXX. St. Christopher, the Cynocephalus Mummy

This boxed saint is inspired by Eastern Orthodox representations of St. Christopher with the head of a dog. 


In other news, I've upgraded my camera. The trusty Olympus 'idiot' that served me for many years is now retired and replaced by a Canon EOS 250D. I'm still getting used to the wealth of options this thing has. It's so, so, so nice to be able to take higher quality photos.   




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Today is the last day you can enter the Miniatures Without Borders charity raffle. All money collected from the tickets is going directly to Doctors Without Borders. You can enter here: LINK, and the video below is a gallery of the prizes donated by artists from the Inq/AoS28 community.


Saturday, 18 July 2020

CCLXIX. AoS28: Sunhold Ghosts

Today I have a whole bunch of ghostly figures to show off. Many of these waited for their turn since the time Soul Wars was released. The almost monochrome colour scheme I used is really simple to do. I can whip up a step-by-step tutorial if there's enough interest.

The Graveyard Spirit.
This model was built by @ingrimmson, and I liked it so much I bought it off him. 

The Executioner.
Lord Executioner from the Souls Wars box. I only removed the jaws from the ghostly skulls, the rest is out of the box.

The Jailor.
Spirit Torment from the Souls Wars box. I replaced the original head with a Flagellant head, and removed the chain and keys originally trailing behind the figure.

A group of Spectres.
Converted Chainrasps from the Souls Wars box and the Thorns of the Briar Queen WHU warband. I got rid of all their faces to make them more eerie and mysterious. An empty nothing is scarier than a screaming skull, looks like. There were also some hand swaps.

A bigger group of Spectres.

A few more Spectres.
These differ from the standard hooded head profile of the rest. They could be interesting from the narrative perspective. The models are originally from the Thorns of the Briar Queen set. I got rid of their weapons to make them look ambiguous in terms of their intentions - are they enemies or NPCs in need of help?



































Tuesday, 30 June 2020

CCLXII. Turnip28: 13th Royal Horseradish Regiment

Turnip28 is all the rage now, looks like. It's a tabletop miniatures game currently in development by artist Max FitzGerald. The setting is a combo of postapoc and napoleonic, and it's "about turnips". What I think makes it so appealing is the aesthetic (conveyed from the start through the author's own captivating concept art) and the fact all you need to get onboard are a couple of sprues of plastic napoleonic and HYW minis. 

We don't know much about the rules yet; they're still being written. If you want to support the project you can do it on Patreon: LINK. On Instagram, #turnip28 gets more and more posts each day, as folks show off their interpretations of the core concept of bascinet-wearing, weary, muddy fusiliers. I'm overjoyed to witness a non-Warhammer project get such enthusiastic reception in the circles I inhabit as a creator.

I've cooked up my own regiment,  the 13th Royal Horseradish. Had all the bits at home, so it was even more convenient...
13th Royal Horseradish was formerly a cavalry regiment. They brought shame to their name by eating their own mounts to save themselves from starvation. Now they must walk through cold mud, haunted on every step by the spectre of their disgrace.

The soldiers were converted using Perry plastic HYW infantry and knights, and Victrix napoleonic French. The skull on the banner is from GW Nighthaunt and the flag itself is made of paper.
 
The Ghost, the Horseradish Spirit, the Spectral Root. This is a manifestation of the regiment's shame, which haunts the men and follows wherever they go. The model is converted from a Bloodfiend, one of my sculpts released by Harwood Hobbies.


Next week I will finally have the report of the third game in the Amfast Campaign. Been weeks since we played it, but somehow I struggled to find the time and motivation to put together the post.

Wednesday, 24 June 2020

CCLXVI. St. Tuberosa; + Miniatures Without Borders

Boxed saint, St. Tuberosa. Like Talula, she belongs to an order of travelling death monks/nuns. Tuberosa peddled apotropaic beads and cured curses. Died of old age. Invoked against the evil eye.




Miniatures Without Borders


At the same time I took old Ambros II, king of Folda, and installed him into a box of his own. It's preparation for his eventual departure towards one of the winners of the Miniatures Without Borders charity raffle. 

You can win Ambros in the charity raffle!


"2020 has not been an easy year for anyone and it feels like the bad news just keep coming.
 
We decided we needed to do something, provide a positive message and try to bring together people around a noble goal. We hope to show just how amazing this community is and what we can do when we set our mind to it. 
This is why we have launched Miniatures Without Borders, a charity raffle for Doctors Without Borders. All the money we raise will go directly to DWB so the more tickets you buy the more you help. 
As an added incentive we have put up a whole host of miniatures as prizes! There are close to 30 prizes provided by members of our incredibly community and you could be the lucky winner! 
Please join us on this journey to help out a truly deserving organization, it is worth it."

The raffle was started by Alexander Winberg of Echoes of Imperium, and it's gathered some outstanding miniature artists to donate their minis. There are 27 prizes, from single models, to warbands and display pieces. If you want to see all the prizes and list of contributors follow this LINK. The full gallery of prizes is in the video on the raffle page, and you have a list with details below that. 

Buy a ticket or two, help a good cause, and perhaps win yourself a lovely prize!

Saturday, 20 June 2020

CCLXV. Kill Team: Necron Flayed One and Bone Trees

Back in 2018 I did a converted Necron Kill Team warband. With new Necron models coming in with the next edition of Warhammer 40k, it's time to revisit that project!


Flayed One


The core Kill Team rulebook has four unit types for Necrons: Warriors, Deathmarks, Immortals and Flayed Ones. The latter was the only one I hadn't made for my original kill team, even though I had the design figured out.  But here it is now, my interpretation of a Flayed One:

The red legs and arms come from Admech Ruststalkers, the torso is from Victrix Gallic Naked Fanatics, and the head is a GW skull.



Warrior, Flayed One, Immortal.


 

 

Bone Trees 




Produced by the awesome Wilhelminiatures, these resin scenery pieces fit so well with my Beksiniskiesque Necrons. You can get them on Etsy: LINK.

Saturday, 6 June 2020

CCLXIV. Mortal Remains of Jerome the Hag

One more flayed mummy in a box commission. Wild hair, piercing gaze, toothless grin...




Sunday, 24 May 2020

CCLXIII. Bone Gheist and Deadwalkers

A few more additions to the ranks of common enemies in the city of Sunhold.

Bone Gheists. These eerie levitating craniums were built using Alien Lab Miniatures large skulls, paperclips and PVA glue.

Added four more Deadwalkers vulgaris to the crowd, bringing their numbers up to nine. The newcomers were converted from a mix of Mantic Ghoul and Zombie parts.

Two more Deadwalker Crossbowmen. Converted from Perry HYW plastics, just like the original one.

Two more Deadwalker Footsoldiers. Same thing; converted from Perry medieval plastics.

And one more Deadwalker Knight, here with the earlier two.

Tuesday, 12 May 2020

CCLXII. St. Bartholomaeus

Been a while since my last mummy in a box. This one was a commission; the client asked for one based on St. Bartholomew, a martyr who was flayed.



Wednesday, 22 April 2020

CCLVIII. Daemons of Uras, Chaos God of Pride


The Amfast camoaign happens to coincide with the second #28magchallenge, which is all about creating new gods for the Warhammer Chaos pantheon. Seemed like a good idea to combine the two and make up a deity whose followers will be our adversaries in the campaign. Thus Uras came into being.


Uras is the Chaos god of pride. Pride is interesting, it can be regarded both as a positive and a negative quality in a person. For instance, Christian doctrine names pride as one of the Seven Deadly Sins, while Aristotle considers it a virtue. This felt like a good match as the theme of our new god, since in my opinion Chaos gods are supposed to be attractive to people, offering something they desire in order to lead them to their ultimate corruption and damnation of their souls. Uras corrupts through flattery and encouragement, subtle manipulation and shame. He preys on the ambitious and on the vainglorious, but also on those of shattered self-worth, those who have been looked down on their whole lives.
I made the sigil of Uras, so I could mark his troops with it. The Sigilist then made this lovely version of it:


Monolith of Uras


A small piece of thematic terrain we will use in the campaign. The base is made of carved polystyrene, the stone itself from carved plaster, and the alien growths are tree roots sprayed red.




Soraan the Vainglorious, Daemon Prince of Uras


Soraan the Magnificent to his followers, Soraan the Vainglorious to his enemies. In his mortal life he was a general whose single goal in life was to advance his military career by any means necessary. He found a patron in the Chaos god Uras and became his Champion. Eventually, his deeds earned him the gift of immortality and he ascended to daemonhood as a Daemon Prince of Uras.


Soraan manifests as an immense floating visage and has the power to shoot beams of destructive focused light from his obsidian eyes – a common gift of Uras to his worthy acolytes.



Soraan is the big baddie Gordon and Loriana will face at the end of the Amfast Campaign.
The model is a part of a destroyed Sigmar statue from the Warcry starter kit scenery set. I had to do some subtle modifications on it, but that is essentially it.

Daemons of Uras


These demons are also big heads, floating above ground: symbolic of Uras' theme of pride. And they as well attack by shooting terrifying eye lasers. Anybody have an idea what to call these demons? Khorne has Bloodletters, Nurgle has Plaguebearers, Tzeentch Horrors and Slaanesh Daemonettes. What would be a good name for these buggers?


To make the models I sculpted a suitably creepy face and then made copies using Oyumaru press moulds.


The City of Amfast and what happened to it


The city was prosperous and wealthy. The patricians wished to show off by building the largest and most magnificent cathedral to Sigmar on top of a large hill in Amfast. They grew more and more reckless, even going as far as to dismantle parts of the city walls to use the stone for their megalomaniac project. Seeing how prideful the city was, Uras turned his gaze towards it, and began working his schemes. The cathedral grew larger and larger as time passed, until one day the city was hit by an earthquake of great magnitude. The fateful building of titanic proportions came down, parts of its fallen walls rolling down the hill in all directions, flattening many houses and townsfolk in their path. In the end, once glorious Amfast was in ruins. This is when Uras' followers revealed themselves and took control of the reeling city in the name of their god. Chaos reigns supreme.

The destruction of the city is, of course, thematically connected to the ruinous powers that have now taken root within its walls.


Saturday, 11 April 2020

CCLVI. Gryph Hounds and Trench Pilgrim



Bloodhound and Warhound are the final two Companion types that were missing for me to complete the entire Companion list from the Rangers of Shadow Deep core rulebook. They will get Fabula profiles, too, of course. 

Gryph Bloodhounds. Warlord Games hounds with heads sculpted from scratch. I wanted them to evoke trained falcons, hence the hoods.

Gryph Warhounds. Warlor Games mastiffs with heads from GW Aetherwings. 


The huge Celestial Gryph Hound is a model that will debut in the Amfast campaign as a pet for Gordon and Loriana. 

Celestial Gryph Hound. Reaper Direwolf with a GW Gryph Hound head.


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The Trench Pilgrim is a commission based on a concept art by Mike Franchina. The model was built using plastic Perry and Victrix bits, as well as a fair amount of puttywork. Franchina's atmospheric artwork was fantastic to work from, as the aesthetic is right up my alley. Check out the rest of his stuff if you haven't already; plenty of delicious inspiration to be found in his gallery.