Thursday 30 July 2020

CCLXX. St. Christopher, the Cynocephalus Mummy

This boxed saint is inspired by Eastern Orthodox representations of St. Christopher with the head of a dog. 


In other news, I've upgraded my camera. The trusty Olympus 'idiot' that served me for many years is now retired and replaced by a Canon EOS 250D. I'm still getting used to the wealth of options this thing has. It's so, so, so nice to be able to take higher quality photos.   




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Today is the last day you can enter the Miniatures Without Borders charity raffle. All money collected from the tickets is going directly to Doctors Without Borders. You can enter here: LINK, and the video below is a gallery of the prizes donated by artists from the Inq/AoS28 community.


Saturday 18 July 2020

CCLXIX. AoS28: Sunhold Ghosts

Today I have a whole bunch of ghostly figures to show off. Many of these waited for their turn since the time Soul Wars was released. The almost monochrome colour scheme I used is really simple to do. I can whip up a step-by-step tutorial if there's enough interest.

The Graveyard Spirit.
This model was built by @ingrimmson, and I liked it so much I bought it off him. 

The Executioner.
Lord Executioner from the Souls Wars box. I only removed the jaws from the ghostly skulls, the rest is out of the box.

The Jailor.
Spirit Torment from the Souls Wars box. I replaced the original head with a Flagellant head, and removed the chain and keys originally trailing behind the figure.

A group of Spectres.
Converted Chainrasps from the Souls Wars box and the Thorns of the Briar Queen WHU warband. I got rid of all their faces to make them more eerie and mysterious. An empty nothing is scarier than a screaming skull, looks like. There were also some hand swaps.

A bigger group of Spectres.

A few more Spectres.
These differ from the standard hooded head profile of the rest. They could be interesting from the narrative perspective. The models are originally from the Thorns of the Briar Queen set. I got rid of their weapons to make them look ambiguous in terms of their intentions - are they enemies or NPCs in need of help?



































Tuesday 7 July 2020

CCLXVIII. The Amfast Campaign vol.4

After the last mission we put it up to a vote here and on Instagram what our next encounter would be: the Well or the Docks. The extremely close race was won by the Well. We played the mission at last, and here is how it went.

The acolytes of Uras. They got a bit of a makeover since the previous game.




Neither of us bought any upgrades between battles. Gordon decided to save his 20 for a more expensive upgrade later, and I was an idiot and thought I only had 14 and not 25, and that I therefore couldn’t afford the upgrade I wanted. I seriously have to pay better attention next time, because I really could have used that Gunslinger upgrade…




SETUP


A bit of scouting, as well as interrogating the frightened populace in the vicinity of the Stormcast camp, brought to our attention that the acolytes of Uras have tampered with water in the city. In their effort to bring in more followers to their foul deity, they used a curse: all water in the city has been made unsafe to drink, and can be cleansed only if taken to a priest of Uras to be blessed. Only the heathen faithful may receive sustenance.  Many have renounced Sigmar to survive, and many of stronger resolve have fallen seriously ill.

Our objective: the main well. It's made mostly of plaster, with a few GW plastic bits.  

The curse’s origin is said to be in the main well, and our mission this time is to reclaim it from the clutches of Chaos. The well was in the centre of the 2’x4’ board, surrounded by ruins and guarded by three Chaos Infantrymen, their Sergeant, two Chaos Pikemen, a Chaos Warrior and a Chaos Chosen. There was an NPC in this game: a sister of Sigmar’s faith, who was being mistreated by the Chaos Warrior next to the well.


Since we learned a bit about how the system works from the first two fights, we’ve made some changes on the unit profiles of our enemies. We also implemented some rules from Planet 28: Death on the Periphery, the solo&co-op expansion for Planet 28.




THE GAME


Gordon and Loriana started the game on one of the 2’ board edges. Our plan was to advance and shoot, hopefully taking out or at least seriously injuring the melee enemies before they get to us. Since Loriana was still crap in close combat, she took the high ground on the ruins next to the well and fired at the nearby enemies. I had really atrocious rolls, missing almost all my shots in the first few turns. Gordon stayed on the ground since he can shoot in melee.  

At some point the Chaos Warrior next to the well threw his nun prisoner into the water to drown, and joined the carnage. He was successful in climbing up to Loriana's position and distrupting her shooting, to which she jumped down with intention to escape him and rush to the nun's rescue. There was a firing squad of Chaos Infantrymen in her way, sadly. Gordon dispatched the Pikemen and was fighting in melee with the Chaos Chosen at the time. He took some serious damage, and unlucky Loriana failed in her attempts to offer support fire.












By the end some enemies routed, most were killed. Since we took our sweet time, we were not able to save the drowning nun, and she died on our hands. But she did reveal useful information with her last breath. The curse on the Amfast water supply comes from the demon-possessed body bound in the well. It is the Mother Superior of the Sisters of Sigmar. There is hope that the holy relic kept in their convent will help us exorcise her. Gordon and Loriana fished the unfortunate woman out of the well, thus removing the curse Uras put on the water. They took her with them to the base. 



AFTERMATH 


In this battle Loriana earned 14 GP from from her shots and kills. This means her GP total goes up to 39. Gordon outperformed her greatly, earning over twice as much: 30 GP. Combined with his old Glory, he now has 50GP and is able to purchase even the most expensive upgrades from the list.  Neither one of us was taken out this game, so there is no loss of Glory.

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Now for a bit of audience participation again. Once more, we have two options for our next mission and you can vote to decide which one we will do.

There are two locations we can visit next: the Docks and the Convent. We can go to the Docks to destroy the shipment of weaponry that has arrived to the city to equip the growing Chaos army, or we can go retrieve the relic of St. Beatrice from the desecrated convent of Sisters of Sigmar. Which one would you like to see next? The Docks or the Convent? Give us your vote in the comments. I will keep it open until Friday. Then I will start working on the special terrain features required for the location with more votes, so we can play the mission.

Sister of Sigmar. The model was built using bits from Frostgrave female wizards kit.