Monday, 26 September 2016

CIX. The Wilderness Project vol.8

THE CHAPEL OF St. HUBERTUS -finished

 

The Chapel sub-project has reached its conclusion. Thank you all for your encouraging comments and interesting questions in the process. Without further ado, here it is:

The chapel has a belltower; however, during one of the particularly trying Hassanag invasions the bell was taken down and melted in order to be recast into a cannon. A small outdoor bell was installed around that time to take over its function. In the meantime, as the situation turned to the better, a new bell was put in the tower. The outdoor bell nevertheless remained as a reminder of that part of history.
The bell, as well as extra trophy posts with deer skulls were made and glued to the base way towards the end of the process. They would have been in the way when painting the ground floor of the chapel.
I mainly added the ropes with chimes to the back of the building because something was wrong with its silhouette from certain angles. I opted for this solution rather than building extra parts on the roof. I made the ropes by simply twisting two lengths of 0,6mm wire around each other. This can also be done faster with a dremel - a trick shared by Jordan Lee in his tutorial: LINK.
I flocked the base to match the rest of the Wilderness terrain. The rocks were rendered the same as well.
There is even a small surface of dry stone wall to tie it with the terrain pieces I made earlier.
Barrels. Remnants of the refreshments consumed by passing hunting parties.

The main entrance to the chapel. The year spelt out in Roman numerals on the heavily peeling plaster is in all probability the year the chapel was built. Another date is present below it - the year Waywodes had had extensive repairs done. The proud patrons of the chapel have put their coat of arms above the portal, supported by a pair of carved wildman figures. The skull and antlers of impressive size belong to a megaloceros, a species that has been hunted out of these woods centuries ago. Together with the shining cross mounted right above it it is a  nod to the legend of Saint Hubert's conversion (for those not acquainted with the tale - have a listen to this).
A few shots with minis. This time the Plague Doctor is sneaking around.
 In the end, just a few random WIP photos:
The very first step in the painting process - basecoats.
This is what it looked like after several washes and a bit of overbrushing on the roof.
The bell was one of the final details to be added. It's part Corpse Cart bits and part scratchbuilt.
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There are still a few more pieces I would like to add to my Wilderness scenery collection, but I think a little break from building terrain is in order. Therefore, next I will focus on making a small group of miniatures that accompany the Chapel and that will be used in scenarios tied to its location. 

The first of these creatures was the Wodewose I presented recently.  I have at least five others planned. 

47 comments:

  1. Gorgeous stuff, well worth all the hard work.

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  2. An awesome centre piece on the tabletop....for sure!

    Well done Ana :)

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  3. Oh wow... inspirational. Thank you.

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  4. Beautiful Chapel! Congratulations on a successful work! Pretty impressive!

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  5. Truly awesome. All the work you have put into this has really paid off. It is packed full of character and story. I would love to see all your terrain pieces together. Do you have a painted board you use, or a gaming mat?

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    1. Thanks! For now I only have a grey blanket to serve as a mat. I'm having a proper board made by a friend, but since he is rather busy with other projects we're not quite sure when it will be completed.

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  6. Very nice indeed! I like the overall warm palette alongside the tussock, reminds me of mountains I've climbed... the weathering on the sign is spot on too. Well done!

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  7. This is definitely one of my favourite tabletop projects ever! The way you capture the atmosphere of this place, to make it look like this building is incredibly old through your modelling and painting work is truly amazing! It has a very distinct and original flavor to it that I haven't seen anywhere else! I'm really thrilled.

    Thanks for showing!

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  8. Holy crap that is beautiful!

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  9. This is just stunning - it's a gorgeously textural piece of terrain, laden with details and thought given to every element. It's also strikingly unusual and beautifully finished. Congratulations on your creation!

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  10. Absolutely gorgeous! I love the autumnal hues you've used and all the little storytelling elements. Seriously, good work :)

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  11. Superb! A very evocative, atmospheric terrain piece.

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  12. Brilliant work. That looks amazing.

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  13. The whole thing is just bloody beautiful, especially with all those bits of background story to go with it. That chapel entrance, however, is just the coolest thing I've seen in a while. :D

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  14. Wow! This is incredibly beautiful!

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  15. This is really great, as always, Ana.

    Could I make a cheeky request: could we have a post soon with some photos of everything in the entire project to date?

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    1. Thanks Fulgrim!

      Due to lack of space I had to move most of my scenery to a different location from where I live, while all the minis (and the chapel, for now) are here with me. So first I need to get everything to the same place. I'll take some group shots for you all at first opportunity, but I can't say with certainty when that will be.

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  16. Exceptionaly good, I have seldome seen such an amazing building!

    I look forward to seeing more of the woodland dwellers. Are you going to change the antlers on the deer? The way gw have sculpted them is so odd.

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    1. Thank you!

      Yes, those antlers are rather silly. It won't just get a new pair of those but it won't even be a deer anymore by the time I'm done with it. ;)

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  17. Wow - fantastic work!!!! /Hans

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  18. So awesome! I'd love to make something similar one day!

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